Entity Color/ Label/Render... | Controls colors assigned to entities or groups, turns entity labels on or off, and defines rendering styles of solid and surface entities. |
Plot/Erase... | Determines which entities of a model are visible. Erase hides selected entities from view, Plot redisplays erased entities. Erase and Plot are global actions that affect the display of all viewports the same way. |
Highlight... | Provides a visual accent to a display by changing the color of selected entities. Highlighting also helps locate entities specified by entity IDs--a feature especially useful in a complex model. |
Geometry... | Controls display attributes that help visualize geometric entities. |
Finite Elements... | Controls display attributes that help visualize finite element entities. |
Load/BC/ Elem. Props... | Manages the visibility, colors, and label parameters of the symbols associated with loads, boundary conditions, and element properties. |
Named Attributes... | Creates and manages named attribute sets. |
Coordinate Frames... | Displays or hides symbols of previously defined local coordinate frames. |
Titles... | Adds text to viewports. |
Spectrums... | Generates and manages spectrums and their attributes. |
Ranges... | Defines ranges, subranges, and thresholds. |
Color Palette | Establishes customized color tables. |
Shading... | Sets parameters that affect the shading of a model. |
Light Source... | Controls lighting attributes, such as the type and position of a light source and the intensity of light that illuminates model surfaces. |