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Geometry Modeling - Reference Manual Part 2
E
dit Actions
Overview of the Edit Action Methods
Editing Points
Equivalencing Points
Editing Curves
Breaking Curves
Blending a Curve
Disassembling a Chained Curve
Extending Curves
Merging Existing Curves
Refitting Existing Curves
Reversing a Curve
Trimming Curves
Editing Surfaces
Surface Break Options
Blending Surfaces
Disassembling Trimmed Surfaces
Editing Edges from Surfaces
Matching Surface Edges
Extending Surfaces
Refitting Surfaces
Reversing Surfaces
Sewing Surfaces
Subtracting Surfaces
Trimming Surfaces to an Edge
Adding a Fillet to a Surface
Adding a Hole to Surfaces
Removing a Hole from Trimmed Surfaces
Adding a Vertex to Surfaces
Removing a Vertex from Trimmed Surfaces
Editing Solids
Breaking Solids
Blending Solids
Disassembling B-rep Solids
Refitting Solids
Reversing Solids
Solid Boolean Operation Add
Solid Boolean Operation Subtract
Solid Boolean Operation Intersect
Creating Solid Edge Blends
Imprinting Solid on Solid
Solid Shell Operation
Editing Features
Suppressing a Feature
Unsuppressing a Feature
Editing Feature Parameters
Feature Parameter Definition