Object | Method | Description |
Point | • Create points by successively offsetting them through a translation vector from an existing set of points, nodes or vertices. | |
• Rotate | • Create points by performing a rigid body rotation about a defined axis from an existing set of points, nodes or vertices. | |
• Scale | • Create points by scaling an existing set of points, nodes or vertices. | |
• Mirror | • Create points by a defined mirror plane of an existing set of points, nodes or vertices. | |
• MCoord | • Creates points by translating and rotating them from an existing set of points, nodes, or vertices by referencing coordinate frames. | |
• Pivot | • Creates points from existing points, nodes or vertices by using a planar rotation defined by three point locations. | |
• Position | • Creates points by translating and rotating existing points, nodes or vertices, using a transformation defined by three original and three destination point locations. | |
• Vsum | • Creates points by performing a vector sum of the coordinate locations of two sets of existing points, nodes or vertices. | |
• MScale | • Creates points by simultaneously moving, scaling, rotating and/or warping an existing set of points, nodes or vertices. | |
Curve | • Create curves by successively offsetting them through a translation vector from an existing set of curves or edges. | |
• Rotate | • Create curves by performing a rigid body rotation about a defined axis from an existing set of curves or edges. | |
• Scale | • Create curves by scaling an existing set of curves or edges. | |
• Mirror | • Create curves by a defined mirror plane of an existing set of curves or edges. | |
• MCoord | • Creates curves by translating and rotating them from an existing set of curves or edges by referencing coordinate frames. | |
• Pivot | • Creates curves from existing curves or edges by using a planar rotation defined by three point locations. | |
• Position | • Creates curves by translating and rotating existing curves or edges, using a transformation defined by three original and three destination point locations. | |
• Vsum | • Creates curves by performing a vector sum of the coordinate locations of two sets of existing curves or edges. | |
• MScale | • Creates curves by simultaneously moving, scaling, rotating and/or warping an existing set of curves or edges. | |
Surface | • Create surfaces by successively offsetting them through a translation vector from an existing set of surfaces or solid faces. | |
• Rotate | • Create surfaces by performing a rigid body rotation about a defined axis from an existing set of surfaces or solid faces. | |
• Scale | • Create a set of curves by scaling an existing set of curves or edges. | |
• Mirror | • Create surfaces by a defined mirror plane of an existing set of surfaces or solid faces. | |
• MCoord | • Creates surfaces by translating and rotating them from an existing set of surfaces or solid faces by referencing coordinate frames. | |
• Pivot | • Creates surfaces from existing surfaces or solid faces by using a planar rotation defined by three point locations. | |
• Position | • Creates surfaces by translating and rotating existing surfaces or solid faces, using a transformation defined by three original and three destination point locations. | |
• Vsum | • Creates surfaces by performing a vector sum of the coordinate locations of two sets of existing surfaces or solid faces. | |
• MScale | • Creates surfaces by simultaneously moving, scaling, rotating and/or warping an existing set of surfaces or solid faces. | |
Solid | • Create solids by successively offsetting them through a translation vector from an existing set of solids. | |
• Rotate | • Create solids by performing a rigid body rotation about a defined axis from an existing set of solids. | |
• Scale | • Create solids by scaling an existing set of solids. | |
• Mirror | • Create solids by a defined mirror plane of an existing set of solids. | |
• MCoord | • Creates solids by translating and rotating them from an existing set of solids by referencing coordinate frames. | |
• Pivot | • Creates solids from existing solids by using a planar rotation defined by three point locations. | |
• Position | • Creates solids by translating and rotating existing solids, using a transformation defined by three original and three destination point locations. | |
• Vsum | • Creates solids by performing a vector sum of the coordinate locations of two sets of existing solids. | |
• MScale | • Creates solids by simultaneously moving, scaling, rotating and/or warping an existing set of solids. | |
Coord | • Create rectangular, cylindrical or spherical coordinate frames by successively offsetting them through a translation vector from an existing set of coordinate frames. | |
• Rotate | • Create rectangular, cylindrical or spherical coordinate frames by performing a rigid body rotation about a defined axis from an existing set of coordinate frames. | |
Plane | • Create solids by successively offsetting them through a translation vector from an existing set of solids. | |
• Rotate | • Create solids by performing a rigid body rotation about a defined axis from an existing set of solids. | |
• Mirror | • Create solids by a defined mirror plane of an existing set of solids. | |
• MCoord | • Creates solids by translating and rotating them from an existing set of solids by referencing coordinate frames. | |
• Pivot | • Creates solids from existing solids by using a planar rotation defined by three point locations. | |
• Position | • Creates solids by translating and rotating existing solids, using a transformation defined by three original and three destination point locations. | |
Vector | • Create solids by successively offsetting them through a translation vector from an existing set of solids. | |
• Rotate | • Create solids by performing a rigid body rotation about a defined axis from an existing set of solids. | |
• Mirror | • Create solids by a defined mirror plane of an existing set of solids. | |
• MCoord | • Creates solids by translating and rotating them from an existing set of solids by referencing coordinate frames. | |
• Pivot | • Creates solids from existing solids by using a planar rotation defined by three point locations. | |
• Position | • Creates solids by translating and rotating existing solids, using a transformation defined by three original and three destination point locations. | |
• Scale | • Create solids by scaling an existing set of solids. |